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Executive Summary

Human Factors Engineer and product designer with experience designing wearables, physical-digital products, embedded systems, AI-enabled tools, and interaction systems. Background spans human factors engineering, psychology, computer science, and product design and development.

Core Competencies

Product Design · UX Design · Human Factors Engineering · User Research
Usability Testing · Interaction Design · Product Development · Embedded Systems
AI Product Development · Prototyping · Hardware-Software Integration

Education

Tufts University Medford, MA · May 2026

Master of Science in Human Factors Engineering

GPA: 3.8

Thesis: Designed, built, and evaluated a glanceable wearable display that uses simple visual signals to help people connect in person, validated through usability studies and an IRB-approved user study demonstrating measurable usability improvements and increased desire to connect.

University of New Mexico Albuquerque, NM · May 2021

Bachelor of Arts in Chemistry; Bachelor of Science in Psychology

Cum Laude

Minor: Computer Science

Experience

Tufts University, School of Engineering Medford, MA
Product Design Engineer & Human Factors Lead (Master's Thesis) — SociaLIGHT 2024 – May 2026

Developed and evaluated a wearable device that helps people connect in person using social-media-inspired visual signals.

  • Prototyped the concept through paper sketches and Figma before building functional hardware end-to-end.
  • Switched from BLE/WiFi to NFC to simplify setup, and used visual feedback to communicate system state at a glance.
  • Designed and ran a two-part study (usability testing and an IRB-approved behavioral study), and found people felt a stronger desire to connect and were more willing to start conversations when using the device.
  • Refined the design across multiple iterations, cutting setup time by 83% and reaching 100% task completion in testing.
Center for Engineering Education and Outreach Medford, MA
Embedded Product Design Engineer — Componentize Platform 2024 – May 2026

Developed an app-store-like platform for engineers and developers to browse, customize, and connect hardware devices through a browser-based interface for live control and data exchange with an embedded AI Assistant.

  • Connects hardware (sensors, cameras, and microcontrollers) to a web interface for live control and data exchange using BLE, WebSocket, and Serial communication.
  • Designed and embedded an AI assistant directly into the platform using JavaScript, PyScript, and OpenAI's API.
  • Designed the app store’s architecture and visual design, defining consistency and APIs that could scale across a growing library.
  • Iterated on the design through ongoing developer feedback and prototype testing in Figma and live browsers.
Product Designer & Embedded Systems Engineer — Smart Playground Initiative 2024

Designed and built a screen-free toy teaching kids computational thinking through play: a "magic mailbox" that kids interact with to customize their stuffed animal.

  • Used signal strength (RSSI) to detect which stuffed animal was placed inside the box and automatically pairs with it, replacing screen-based pairing selection.
  • Built a multi-device system where several embedded boards communicated with each other in real time.
  • Tested the toy with kids and used their behavior and feedback to refine how the interaction worked.
Tufts University, ENP 110 — Human Factors in Medical Technology Medford, MA
Medical Technology Consulting Practicum — Michael Wiklund, Instructor 2025

Completed medical device Human Factors Engineering projects spanning usability testing, UI requirements, and regulatory-compliant warning and alarm design.

  • Completed a four-month anatomy and cadaver lab to ground design decisions in real clinical context.
  • Conducted formative usability tests of a glucose meter, producing a full test protocol and design recommendations.
  • Designed alarms and warnings for medical devices per IEC 60601-1-8 and ANSI Z535 standards.
Bray Labs Machine Shop, Tufts University Medford, MA
Machine Shop Fabrication Technician 2023 – 2024

Trained students on fabrication equipment and advised on manufacturability throughout the prototyping process.

  • Trained students on mills, laser cutters, waterjet systems, and additive manufacturing equipment such as 3D printers.
  • Advised on materials, tolerances, and fabrication methods to improve prototype manufacturability.
  • Reviewed CAD models for design issues before fabrication, catching problems early in the process.
University of New Mexico, Neurosciences Albuquerque, NM
Research Technician Summer 2021

Conducted EEG and fNIRS research and developed MATLAB/R algorithms modeling hippocampal dopamine activity.

  • Conducted EEG and fNIRS research on human subjects, including data collection, preprocessing, and analysis.
  • Developed algorithms in MATLAB and R to model hippocampal dopamine activity based on experimental data.
  • Collaborated with a multidisciplinary team to interpret results and refine research questions.
University of Massachusetts Amherst Amherst, MA
Polymer Engineering & Physics Research Assistant Summer 2021

Designed experimental systems and simulation tools to study programmable polymer mechanics and self-assembling structures.

  • Designed and fabricated experimental systems to study programmable polymer mechanics at macro scale.
  • Developed Python-based 3D simulation tools to model self-assembling structures and analyze kinematics.

Technical Skills

Product Design Figma, Adobe Suite, Wireframing, Prototyping, Interaction Design, Onshape, SolidWorks
AI & Software OpenAI API, Python, MicroPython, JavaScript, HTML/CSS, WebSocket, PyScript, MATLAB, R
Embedded Systems & Hardware ESP32 (C3/C6), Raspberry Pi, BLE, NFC, Serial Communication, Embedded Sensors, Motors, Cameras, LED Systems
Human Factors & Research Usability Testing, IRB Study Design, Ergonomic Analysis, Statistical Analysis, Risk Analysis, IEC 62366-1, FDA HFE Guidance
Systems & Interaction System Architecture, Hardware-Software Integration, Interaction Design for Embedded Systems, Feedback System Design
Fabrication Laser Cutting, Waterjet, Additive Manufacturing, DFM, Milling
Languages English (Fluent), Spanish (Reading/Writing)